Free AutoCAD API webcast: 0 to 3D in 60 Minutes

Next week Fenton Webb, from DevTech Americas, will be presenting a free webcast on the 3D capabilities of AutoCAD's APIs. Here's Fenton's synopsis:

"If your product has always been 2D and you are now considering moving to 3D or if you are simply interested in finding out about the different API's that are available to program AutoCAD in 3D then come join this webcast. We'll give a brief overview history of 3D in AutoCAD along with some code demonstrations of some API's in operation. Also, don't forget that included at the end is a Q and A section allowing you to ask any questions you might have."

The session will be taking place at 8am Pacific/10am Eastern/4pm in the UK/5pm in Central Europe, on October 13, 2009, and will presumably last about an hour (although I can well imagine the Q&A might make it longer). ๐Ÿ™‚

To register, please go to our API training schedule (also accessible via http://www.autodesk.com/apitraining). As usual, we will be posting links to the recording of this session on the API training schedule page, in case you're not able to attend.

4 responses to “Free AutoCAD API webcast: 0 to 3D in 60 Minutes”

  1. ๐Ÿ™‚

    2:00 am in Australia.

    Hope the recording is a good one.
    ... and includes some of the Q & A.

    Regards
    Kerry

  2. We'll do out best (the Q&A should be included - it's just a shame you won't get to ask your own questions).

    Maybe one day we'll manage to do one of these sessions at a time that's down-under friendly.

    Enjoy your weekend, Kerry.

    Kean

  3. Hi guys!

    Unfortunately i missed this one, which i really wanted to watch, because I have some burning issues with objectarx .net which i wanted to ask some questions about.

    In particular, the manipulation of 3D objects using .Net. What I wanted to know about was the programatic modification of 3D objects, using the objects grip points. Now, this is easy enough do to manually through the Aca editor, but a bit of a mystery to do programmatically. Now it must be possible, otherwise there would not be a method GetGripPoints(...) on Entity. The documentation on this methed (and many many more) is to say the least - lacking, so people like me have to scrounge around for help externally, and on sites like this one.

    I do not wish to question the reason for this lack of documentation (ie a push to ADN membership), however, I really do hope that someone out there could shed some light on this topic...Kean maybe ๐Ÿ˜‰

    And yes, I do really want to know how to do this, as I am developing a tool that requires such fine grained control over entities, as what you get when you use the Grip points when in the editor. ๐Ÿ™‚

    Thanks!!

    John.

  4. Hi John,

    The best place - other than via ADN - to ask this kind of question is on our online discussion groups.

    The grip protocol (GetGripPoints() and MoveGripPointsAt()) was really designed to be called by AutoCAD, rather than by application code (there are assumptions being made by object implementors that may not remain true if you try to use the mechanism differently).

    Grips are generally implemented to change the state of objects via their other exposed methods. The problem I expect you're having is with 3D Solids, where the modification protocol is currently less than fully fledged. This is something on our radar: having some "history API" for solids would clearly be of benefit to many users of the API, especially those dealing with 3D. That said, perhaps someone on the discussion groups has some clever ideas on how to implement what you're trying to do.

    Kean

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