AU
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The Call For Proposals for Autodesk University 2022 is now live, and with it the news that this year's event will be in The Big Easy, the beautiful city of New Orleans. I was last there for our Autodesk-internal TechX event in 2019. Here are a few snaps from back then: It was a good time, and I very much hope I get the chance to return in late September (the conference is being held from the 27th to the 29th). As mentioned recently, submitting your proposals early – the deadline is April 15th – will give you more time…
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The AU team has announced the dates for Autodesk University 2022: it will be held from September 27-29, 2022, and – barring some regression in the current health situation – in-person for the first time since Autodesk University 2019! I can also reveal that we'll be meeting in a city that isn't Las Vegas. (Sorry to not say more about this, but we've been asked not to talk specifically about where's it's being held, for now.) This is clearly earlier than the usual November/December timeframe, so the Call For Proposals (CFP) will logically be held that much sooner. In fact…
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I've finally found the time to view the main information from the recent Autodesk University event, and thought it worth highlighting what I consider to be some of the "big ticket" items, especially from my own – somewhat Forge- and digital twin-centric – perspective. First-up, Forge was everywhere in the keynotes. If it wasn't previously clear that Autodesk is serious about becoming a platform company, it should be from the messaging at this AU. On a side note, there are a number of internal organisational changes that have happened/are happening at Autodesk to accelerate this shift, so I'm currently much…
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This is my first week back after a lovely 10-day trip to Italy, most of which we spent scuba diving on the beautiful island of Sardinia. We'd planned this trip some time ago, but that didn't mean it was without its worries: between last-minute doctor's visits for medical certificates (not strictly required for scuba diving, but it's generally a good idea to have them) and fast antigen tests for the (so far unvaccinated) kids, there were more logistics to think about than usual. We also needed to check a couple of suitcases – which were basically full of neoprene –…
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While I'm unlikely to be present for much of next week's Autodesk University event – all being well I'll be in Sardinia – I have been feeling the excitement mount ahead of it. Mainly from attending the Forge Hackathon, which is now nearing it's climax. The event kicked off with a really interesting event held via SpatialChat. I hadn't used it before, but was immediately hooked. There were different rooms (fine), but even within a single room you could have private conversations by moving off into a corner. The sound increases as you get closer to a sound source, whether…
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Other that my regular foolings-around with ancient tech, I feel like I've been neglecting this blog in recent weeks. That's all about to change, though, as we enter the busy period leading up to Autodesk University 2021. For one I have some interesting learnings I thought I'd share from some of the foundational work I've been doing on Dasher's codebase, but there are also some interesting updates for people performing analyses of 2D (and 3D!) spaces. Fun stuff! First though, it's worth reminding people of the Forge Hackathon that's around the corner. It starts in just a couple of weeks,…
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The count-down to Autodesk University 2021 continues, with registration for the event now open. I've gone ahead and registered, as I expect many of you will at some point during the remaining 54 days. It's free, after all, and I'm sure will have lots of great content, as usual. Be sure to put the dates in your calendar – October 5-7 for the Americas, October 6-8 for EMEA & APAC, October 13-14 for East Asia. The timing of this year's event – being several weeks earlier – means that it falls during our children's half-term break. This year – all…
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I'm a little late to the announcement party on this one – as I was busy gushing about the MX3D bridge, last week – but it does still feel like it's worth posting a reminder to people. While it may seem like a long way away – as the event itself is in early October – it certainly doesn't hurt to register early for AU, even when it's free, virtual and with no restrictions on the number of participants (at least none that I'm aware of). The Forge team, for instance, has a number of plans to engage with the…
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Over the next few posts – in this series, anyway – we're going to take a look at the shading of objects (actually meshes) using the Forge viewer's Data Visualization Extension (Project Hyperion). This is something we've done in Dasher for some time, and I was excited that using Hyperion would once again allow us not only to rip out some of our old code but also to go in new directions and explore interesting new capabilities. Let's first explain how this type of shading differs from what we've seen in previous posts, namely volumetric room and planar shading: simply…
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The big news of the last week or so – although I'm well behind the curve, given prior announcements by the AU and Forge teams – is that the dates for Autodesk University 2021 have been fixed, and announced along with the event's pricing. As anticipated from the somewhat early CFP process, this year's AU will be held in early October. It wasn't so long ago that AU was in December, so this is a significant shift for many – and will mean that speakers are likely to have to spend some time this summer getting their material together, given…