It's time for another trip down memory lane…

From time to time, I hear people talking about Autodesk's more "radical" R&D investments… whether in the consumer software space – much of which is being driven by the Maker movement – or related to the bio/nano research Andrew Hessel and team are performing at Pier 9. I can understand that to some this might seem as though Autodesk is departing from its core mission, in some way.

I have a slightly different perspective on this… yes, we had perhaps 15 years of our history – largely during the Bartz era – where we were laser-focused on democratizing CAD, acting as a "fast follower" in the industry. But go back a little further and you'll remember projects that would've been perfectly at home in an "Autodesk X" division: HyperChem, Xanadu, the Cyberspace Developer Kit… (yes, we were doing VR back in 1987 at 4 frames per second 🙂 and "Chaos: The Software". (You'll find references to the first two in the final part of my interview with John Walker from 2008.)

I remember loving James Gleick's "Chaos: Making a New Science", back in the day. (Later on I also really enjoyed his biography of Isaac Newton, which I found to be a great companion volume to Neal Stephenson's much more speculative – but still excellent – Baroque Cycle.) This was the book that popularized the "butterfly effect", and without it I doubt very much we'd have had Terry Pratchett's wonderful quantum weather butterflies (who flap their wings to create miniature thunderstorms to fend off predators).

Back in the late 1980s, James Gleick collaborated with Josh Gordon, Rudy Rucker and John Walker on an Autodesk-branded suite of tools allowing people to explore chaos theory.

CHAOS - The Software

I didn't actually get to use "Chaos: The Software" myself, until now – when I joined Autodesk the product had already been retired – so I was thrilled to find out over the weekend that it has been available for several years not only in executable format but as source code (see the download page on Rudy's site for the licensing/copyright, etc. – as shareware it's fine for non-commercial use but you'll need special permission to use it for commercial purposes).

The source code is in C and assembly language and uses the Metashel DOS GUI.

The executable can be run on old Windows systems or using the free DOSBox tool. Here's a video of me running "Chaos: The Software" on my Mac using DOSBox:

 

 

There's certainly more to "Chaos: The Software" than I've shown in this video. I'm going to spend some more time playing with it, when I get the chance, although as the User Guide doesn't appear to be available anywhere online it might be hard to get to grips with its full capabilities.

It seems that while Rudy Rucker was at Autodesk, he also worked on an "Artificial Life Lab" program called Boppers: this, too, is available with full source code – and for Visual Studio 2010 – so I'm also hoping to find the time to take a look at that.

Does anyone remember using any of these tools, back in the day? If so, post a comment!

6 responses to “Chaos: The Software”

  1. I've wondered what happened to some of these. I was at an Autodesk event in the late 80's and got to try the 'new' VR system Jaron Lanier had pioneered. At the time, we all thought it was amazing (which it was)! I had a copy of Chaos and Animator. I was looking into ways to use fractals for terrain generation and spent some fun time with Chaos. The big puzzle we were all trying to figure out was what Ted Nelson's Xanadu project did, but never quite got a handle on it. He'd run around videoing everything and probably has the word's largest collection of selfies.

  2. Laurent Pallares Avatar
    Laurent Pallares

    Interesting effects, is this algorithm applicable to 3d points location, that could be very interesting in the 3 axes

    1. Kean Walmsley Avatar

      You could probably find a away to generate and display 3D fractals - I'd Google it first to see if someone else has already done so, though. 🙂

      Kean

  3. I have a copy of the manual, and a working set of dos diskettes...

  4. I also have a copy of Autodesk Cyberspace Development kit.... Work with Virtus and met Jaron Lanier in 1990...

    1. Kean Walmsley Avatar

      Very cool!

      Kean

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