IoT
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The integration of the MeshLine library into the Forge viewer – which we're using for the display of skeleton data, as we saw last time – has opened the door to displaying all kinds of other cool stuff. Back in 2014 colleagues in Autodesk Research published a SimAUD paper entitled "Towards Visualization of Simulated Occupants […]
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Right then… now it's time for the really fun stuff. Looking back over this series of posts, we introduced it then looked at adding simple geometry to the Forge viewer, followed by animated skeletons and animated skeletons with fixed meshes attached. Today we'll dig into making our animated skeletons properly visible. Having given up on […]
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The Forge DevCon is a great place to dive deeply into what's possible – and what will soon be possible – with the Forge platform. I'm involved in the organisation of the Las Vegas DevCon – being held on November 12-13, 2018 – in that I help lead one of the tracks. When the first […]
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We introduced the series, then looked at adding simple geometry to the Forge viewer, followed by animated skeletons. Now it's time to look at approaches for making these skeletons more visible. As mentioned last time, today's post is a bit of a "non-post": it talks about adding a SkinnedMesh to be animated alongside an underlying […]
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After introducing the series and seeing how we can add simple vertex and edge geometry to a scene, today we're going to start digging into the guts of the problem of how to display skeletons in the Forge viewer. This proved to be a really interesting process: I ended up learning a lot about how […]
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In the last post I introduced the series where I'll be talking about the journey I've been going through to add skeletion data inside Dasher 360 (which is, of course, based on the Forge viewer). The first step I took along this path was to find a way to add simple 3D geometry into an […]
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It's been a strange few days. It's the very last week anyone will be working from Autodesk's Neuchatel office. This really hit home when the Autodesk name and logo were removed from the building, last Friday. Photo credit: Estelle Ormrod I salvaged an A (the were signs on the front and back of the building, […]
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Last Thursday registration opened for the latest edition of Autodesk University and its pre-conference events, Forge DevCon and Connect & Construct. I've just gone ahead and registered: I'll arrive in Las Vegas on Saturday November 10th (to give myself a fighting chance of handling my jetlag before things kick off properly on Monday the 12th) […]
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I've just arrived back from Berlin, which I was primarily visiting for this year's German AEC Hackathon (last year's was in Munich, which I attended briefly in the weeks leading up to our big trip). I was there with my family, and we had a great time visiting the city when I wasn't needed at […]
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On Sunday night I hopped back across to Birmingham airport in the UK in order to visit the Manufacturing Technology Centre (MTC) in Coventry on Monday. The weather has been gorgeous in the UK for the last month or more, so everything was a little parched. That, in combination with the fact England was still […]