IronPython

  • After getting my feet wet in the last post with my first IronPython application running inside AutoCAD, I decided it was time to attack a slightly more challenging problem: jigging a database-resident Solid3d object. The idea had come after I'd received a question by email from David Wolfe, who wanted to have a fully rendered 3D view of a cylinder he was jigging. I'd done something similar for a prototype application I worked on late last year (which was demoed at AU). The jig itself only collected the selection data I needed – the display of the Solid3d objects was…

  • I've been meaning to play around with the Python language for some time, now, and with the recent release of IronPython 2 it seems a good time to start. Why Python? A number of people in my team – including Jeremy Tammik and the people within our Media  & Entertainment workgroup who support Python's use with Maya and MotionBuilder – are fierce proponents of the language. I'm told that it's an extremely easy, general-purpose, dynamic programming language. All of which sounds interesting, of course, although I have to admit I'm less convinced of the importance of the dynamic piece: I've…