APS (Forge)


  • Dasher 360: Give it a try!

    During the lead up to Autodesk University 2016, held a few weeks ago in Las Vegas, we made a number of key updates to Dasher 360. For those of you who haven't heard of it, Dasher 360 is Project Dasher re-imagined for the web using Autodesk's Forge platform. Here's a video that shows many of the enhancements we've made in recent months:     Aside from my AU2016 class on Dasher – and how we used Forge to implement it – Alex Tessier and I presented Dasher 360 during the Construction Launch Pad event in front of around 1,000 attendees.…


  • Speak at the Autodesk Forge DevCon 2017: call for papers now open

    The "call for papers" is now open for the next edition of the Forge DevCon being held at Fort Mason in San Francisco on June 27-28, 2017. Here's a quick reminder of how the first DevCon went down, to whet your appetite.     You can already pre-register your interest in attending, but I'm currently more focused on getting potential speakers to sign up to talk. I'll once again be running the AR/VR track (as well as the associated exhibition area) for the event, so if you feel you have something to share in this space, please go ahead and…


  • Dancing Robot takes the stage at the Las Vegas DevDay

    Yesterday Autodesk held its first Developer Day of the 2016 season with a pre-conference event ahead of Autodesk University 2016 in Las Vegas. My old pals at the Developer Network team had asked me to participate, so I came along and presented a session on Virtual and Augmented Reality at Autodesk. The main event was primarily about Forge, natureally enough. It's great to see how the platform's evolving, over time. During the VR/AR session we spent time looking at various VR-related technologies available from Autodesk, and then demoed a couple of AR prototypes Cyrille Fauvel and I had created. My…


  • My plans for Autodesk University 2016

    On Saturday I'll be flying out to Las Vegas for the latest Autodesk University. I thought I was going to have a relatively lightweight AU, this year – I have just one class to deliver – but that's not how it turned out, in the end. My first big engagement is at the ADN pre-conference, where Cyrille Fauvel and I will be talking about VR and AR at Autodesk. It's going to be a fun session – typically we get around 500 attendees at the DevDay, so it's a big crowd. While it's hard to demo these technologies to a…


  • Intelligent Building Systems in Paris

    On Monday I hopped on the train for Paris – which takes just under 4 hours, from Neuchatel to Gare de Lyon – to attend the Intelligent Building Systems exhibition as a guest of Schneider Electric. Leaving Neuchatel the weather was cold but stunning: Going through the Jura, though, we quickly found ourselves in snow. I arrived in Paris in time to meet up for dinner with an old friend. I also managed to get a fair amount of sleep before Tuesday's early start to take the Metro across to Porte de Versailles. The event itself ended up being very…


  • Using the Forge Viewer at the world’s biggest WebVR hackathon

    The world's biggest WebVR hackathon – Virtuleap – kicked off on Thursday of last week. Before we talk about the hackathon, let's discuss why it's an exciting time for this technology… WebVR is exploding on a number of fronts, most of which relate to the industry as a whole, while one is a little more Autodesk-centric. Oculus recently announced support for WebVR – and a new ReactVR framework – in their Carmel browser It was announced a whole month ago – which seems like ages, these days – but this is a significant milestone Google is launching WebVR support for…


  • Removing context menu commands in the Forge Viewer

    During last week's Forge Accelerator, a developer wanted to strip the standard items from the context menu in his Forge Viewer application. We both searched for a while, until we found the answer: he'd been using this approach to add his own menu items – of course – but it turns out the exact same approach can be used to strip out unwanted items, too. The "context menu callback" receives a menu object that contains its various items: you can inspect them and remove the ones you don't want, or even adopt a more brute-force approach as we've done below and…


  • Happy Halloween!

    Halloween nearly passed me by completely, this year: the kids did dress up on Friday night – and we had some trick-or-treaters come by over the weekend and this evening – but things have been so hectic, lately, that we didn't hold our (in recent years) annual Halloween party. Next year we'll hopefully have the energy to do another one. To celebrate the occasion in a modest way, at least, I found a nice pumpkin model on the Fusion 360 gallery and uploaded it to Vrok-It: You'll find it on the left-sash at the top of the list (for now,…


  • Forge Accelerator in Munich

    This is the second time I've been at a Forge Accelerator this year in Munich, and it seems it won't be the last: there'll be another one in early December, adjacent to the European DevDay being held here, and I'm pretty certain I'll be back across for that. It was a fun, whirlwind three days. The weather was nice when I arrived at the office on Monday morning – here's a view across towards one of the nearby buildings. We had lots of participants, which was great. Here's one of the rooms we occupied: The weather was nice enough on…


  • Sharing a hologram between multiple HoloLens devices – Part 3

    Over the weekend I managed to wind down nicely after giving 10+ hours of HoloLens demos on Thursday and Friday at our Design Night events (it may well have been less, but feels like it was much more). In advance of the Design Night, I'd recorded a video that I ended up putting on a loop during the event. It was an effective way for people coming near the HoloLens exhibit to understand what it was all about. What was particularly interesting to me was whether people understood – or even thought to question – how this video was made.…