APS (Forge)
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Some of you may remember this post, which talks about the ability to export to Navisworks from Revit to bring room information into the Forge viewer. One of the side effects of using this technique is that there's a bunch of semi-transparent room boundary geometry in the resultant model, which can make navigation a little […]
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As a follow-up from Tuesday's post, I wanted to hide the title bar of the dialog showing the legend for our surface shading feature. It turned out to be really easy: we're deriving from DockingPanel and we simply need to override the initialize() method and choose not to create either the title bar or the […]
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Our VR room received its finishing touches yesterday, when our furniture was delivered. Even before being officially ready, the room has seen some more usage. A group of our Enterprise Support managers gave it a try recently after one of their meetings in the Neuchatel office, for instance. Tomorrow I'll host a "drop in" morning […]
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I've been mocking up some UI additions for Dasher 360, today. A big chunk of my time was spent working out how to make flyouts work for vertical toolbars (something I'll address in a future post, if there's interest), but I've just been fighting another problem that's probably not really an issue for anyone using […]
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Today I was asked to add the ability to place a custom logo onto an instance of the Forge viewer (in my case for Dasher 360, of course). It seemed like an interesting one to share, as I'm sure others have the same requirement. There are probably lots of ways to solve this – for […]
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The Forge team (many of whom I worked with back when I was part of the Autodesk Developer Network organisation) have created a new developer blog focused on all things Forge. You'll find a lot of the usual suspects who contributed to the Cloud & Mobile DevBlog (in fact that particular blog's content has already […]
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There's a lot happening in the world of WebVR at the moment. Today's big news is that Chrome 56 has now been released for Android, bringing WebVR support to Daydream phones (other devices to follow). This is an important landmark on the journey towards ubiquitous WebVR-capable devices. At some point we'll be getting a desktop […]
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Yesterday I finally took the time to work on one of those tasks that had previously never quite bubbled up to the top of my priority list. Since I've been working on Dasher 360 I've put up with using the developer tools built into Chrome for debugging. While these are pretty good – especially with […]
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In the last post we talked about a recent optimization to Dasher 360, where we implemented a point cloud rather than individual SVG-based markers for our various sensors. As mentioned, last time, this was pretty straightforward to get working, but did add some complexity: rather than having seperate DOM-resident markers – which can easily have […]
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At the Forge Accelerator in Munich, back in December, while I spent most of my time answering what questions I could about Forge I also showed up with a question of my own. In the original prototype of Dasher 360 we used code from a very helpful sample that showed how to add SVG markers […]