Virtual Reality
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It's been a busy few days. After being in full-day meetings on Thursday and Friday, I headed down with Jim Quanci to the VR Hackathon's kick-off event on Friday night. It was held at the newly refurbished Gray Area Theater in San Francisco's Mission district. The Friday night "mega meetup" was a great way to […]
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After introducing the topic, showing a basic stereoscopic viewer using the Autodesk 360 viewer and then adding full-screen and device-tilt navigation, today we're going to extend our UI to allow viewing of multiple models. Firstly it's worth pointing out that for models to be accessible by the viewer that makes use of my client credentials, […]
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I'm heading out the door in a few minutes to take the train to Zurich and a (thankfully direct) flight from there to San Francisco. I'll have time on the flight to write up the next part in the series, so all will be in place for this weekend's VR Hackathon. In today's post we're […]
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After yesterday's introduction to this series of posts, today we're going to dive into some specifics, implementing a basic, web-based, stereoscopic viewer. While this series of posts is really about using Google Cardboard to view Autodesk 360 models in 3D (an interesting topic, I hope you'll agree ;-), it's also about how easily you can […]
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I'm heading back across to the Bay Area on Wednesday for 10 days. There seems to be a pattern forming to my trips across: I'll spend the first few days in San Francisco – in this case attending internal strategy meetings in our 1 Market office – and then head up after the weekend to […]
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I've been sick in bed since returning from AU2013 – the fever I experienced on Thursday morning, before travelling home in the evening, was apparently due to bacterial bronchitis, and I've been coughing really badly over the last few days. At least the fever has passed, but I did have to cancel my plans to […]