Geometry
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After last week's post on importing Minecraft data โ in this case from Tinkercad โ into AutoCAD, in today's post we're going to focus on the ultimately more interesting use case of generating Minecraft data from AutoCAD. We're going to see some code to dice up 3D AutoCAD geometry and generate blocks in a .schematics […]
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A mere 2 among 100 million registered users, my boys are crazy about Minecraft. I've been looking into how I might be able to help them use Autodesk tools (well, AutoCAD) to generate Minecraft content. In this post we'll take a look at importing Minecraft data into AutoCAD, but ultimately the creation/export story is clearly […]
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In yesterday's post we saw a simple implementation of two commands to translate between geographical locations (latitude-longitude values) and drawing points inside AutoCAD. In this post we're extending that to access the current coordinate system, as returned by the GeoLocation object attached to the current drawing. Which in some ways should be simple, but then […]
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I received a question from Coralie Jacobi, recently, in response to this recent post: Saw your post a while ago on the geolocation in 2015. This functionality is something that we will use a great deal and I will definitely be writing some code to utilize it. What I'd like to see in your blog […]
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AutoCAD's geo-location API is a topic I've been meaning (and even promising) to cover for some time now. So here we are. ๐ The below code sample is based on one shown at ADN's DevDays tour at the end of 2013 โ for the AutoCAD 2014 release โ but the API ended up not being […]
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To follow on from yesterday's post, today we're taking a look at a more interactive โ and iterative โ approach to getting the length of a pipe (defined by a surface generated from an imported SAT file, we're not talking about native Plant 3D objects). This is the second task discussed in the introductory post […]
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After introducing the series in the last post, today we're going to look at one potential approach for this problem: we will extract and create centrelines for surface objects created after an SAT from an external piping system has been imported into AutoCAD as well as providing a basic command to count their lengths. The […]
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Since publishing this recent post to simplify the process of generating centrelines for surfaces representing pipes โ as imported from an external piping system that only generates SAT files โ I've been thinking on and off about how best to simplify the process of measuring the lengths of these various "pipes". Greg Robinson's comment over […]
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Another interesting question came in by email, this week. Fredrik Skeppstedt, a long-time user of the TXTEXP Express Tool, wanted to perform a similar operation using C#: to explode text objects โ as TXTEXP does โ but then be able to manipulate the resulting geometry from .NET. TXTEXP is an interesting command: in order to […]
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This was an interesting one. I received an email from someone working on a significant BIM project that required external validation of some piping data coming from a competitive system. This system generates SAT files that โ when imported into AutoCAD โ represent pipes as surfaces rather than native AutoCAD (meaning Plant 3D or MEP) […]