2015
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After introducing this project in the last post, now it's time to share some code. The project, as it currently stands, contains three source files: the first one relates to AutoCAD – it implements the various commands we'll use to attach event handlers to tell us when to display (or hide) keywords and the other […]
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I'm up in the mountains, supposedly on vacation, but as one of our children woke up with a fever, I'm skipping the morning session on the slopes to stay home with him. Which gives me the chance to start writing up a little project I've been working on for our Localization team. Here's the idea… […]
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After yesterday's fun with creating an HTML5-based progress meter for AutoCAD, today we're going to have some more fun styling it with CSS. To recap, here's the progress meter that comes "out of the box", with the default styling from Chromium on Windows. The first thing we need to do for our various changes is […]
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This week I've spent quite a bit of time looking into future API features. For one of them I needed to create a progress meter, and thought to myself "why not create one in HTML5?" And as it's nothing specific to a future product release, I decided to go ahead and post it now. For […]
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Back in September, Dyson announced their long-awaited entry into the robo-vacuum market with the Dyson 360 Eye. I was delighted to see an old friend of mine, Mike Aldred, in one of the launch videos: Mike and I were undergraduates at the University of Kent at Canterbury (UKC) together, back in the '90s. I was […]
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It's been several years since this blog received a redesign. I've tweaked the format from time to time, adding social buttons and various other widgets, but it's starting to show its age, especially as more and more people are browsing from devices with smaller form factors. And this blog does look pretty bad on mobile […]
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My esteemed colleagues over in the ADN team, Philippe and Balaji, have been working their magic, creating samples to show how to make use of JavaScript-based physics engines within Autodesk software. They've inspired me to have a go myself. Philippe's sample – which carried on from his preliminary research into JavaScript-based physics engines – shows […]
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After the excitement around Magic Leap and HoloLens, on Friday of this week there's another big VR-related tech announcement being made. But wait… isn't CES finished? And Build doesn't happen for a few more months? That's right: this one is being made at the New York Toy Fair. Say whaaat? Mattel has owned the View-Master […]
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After building native Android apps for both Gear VR and Google Cardboard that embed our web-based VR samples using Autodesk's View & Data API, I really wanted to revisit the UI issue. After seeing the 3D UI capabilities of Gear VR – courtesy of the Oculus Mobile SDK – my own UI that I implemented […]
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So yes, I like Star Wars. And my kids like Star Wars, too. In my office downstairs at home, I have the pride and joy of my modest collection of Star Wars-related goodies, a LEGO Death Star: It pains me to leave it downstairs and only let the kids play with it under supervision, but […]