Android
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The weather wasn't great during our first few days in Paraty, but at least we were dry after the thorough soaking we received in Sao Paolo. We used the time to do a few "non-beach" tourist activities, such as renting a boat to take us around the coast, walking in the jungle and visiting a […]
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Last night, I left the (very fun) party at the X Summit a little early: partly because I knew I was presenting this morning and needed a clear head, but mainly to attend a WebVR meet-up being held at Mozilla. I'm rarely in the Bay Area and it seemed a shame to miss the opportunity […]
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I'm excited to announce the newest member of the Autodesk product portfolio, Autodesk SoCap. The term "SoCap" stands for "Software Capture", in much the same way as ReCap stands for "Reality Capture". SoCap is a tool that helps you capture existing software behaviour as code, just as ReCap helps you capture a 3D scene as […]
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After building native Android apps for both Gear VR and Google Cardboard that embed our web-based VR samples using Autodesk's View & Data API, I really wanted to revisit the UI issue. After seeing the 3D UI capabilities of Gear VR – courtesy of the Oculus Mobile SDK – my own UI that I implemented […]
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When I first got my Google Cardboard toolkit – in my case the DODOcase VR Toolkit V1 – I was fascinated by the NFC tag that came with it. I hadn't really played with NFC, prior to that, and only had a very vague idea of what it was about. It turns out that NFC […]
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I mentioned this in last Friday's post: after building an Android app to bring our web-based VR samples to Gear VR, it made sense to do the same for Google Cardboard. It made sense for 3 reasons: Most importantly, I wanted to see what the additional capabilities of the Android SDK would bring to the […]
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I've long been fascinated by stereoscopy, as I suspect is the case for most people lucky enough to have two functioning eyes. There's something magical about a device that immerses us in a three dimensional scene by hijacking that fundamental input mechanism of ours, binocular vision. I almost always get that "oh wow" feeling: it […]
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I was very happy to read the news on Shaan's blog: 123D Catch is now available on Android. I blogged about its availability via the web and on iOS, a couple of years ago, but there's now an Android version and it's pretty slick. Some quick background info: I do my best to stay OS […]
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Over the last few days, I've been playing around with Texas Instruments' SensorTag device, working out how to connect it to AutoCAD and make use of the data coming in from it to manipulate the current view. As mentioned in this previous post, the SensorTag is a $25 device containing a number of sensors – […]
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This week has so far had an AU theme to it, just as last week we talked exclusively about Leap Motion and AutoCAD. Perhaps I'm sub-consciously shifting this blog to a weekly-themed format? Hmm. Like many of you, I'm sure, I received an email over the weekend to let me know that the recorded sessions […]