Jigs
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Or otherwise named "Creating an AutoCAD jig to dynamically display a guilloché pattern using F#". But then why pass up the chance for a Jerry Maguire reference? 🙂 Anyway, to continue on from last week's post, Doug – who had presented the original challenge – went on to suggest that I give it the same […]
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OK, here goes: my first (public) attempt at integrating the brand new Kinect Fusion functionality – made available this week in v1.7 of Microsoft's Kinect for Windows SDK – into AutoCAD. There are still a few quirks, so I dare say I'll be posting an update in due course. As mentioned in the last post, […]
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After creating a frustum-shaped jig "manually", refactoring the code while introducing the idea of an "Entity Jig Framework and then updating the framework and providing a number of usage examples, today's post looks at a slightly more complex use-case: defining a jig to create a square (in X & Y) box by selecting opposing corners. […]
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In the last post I introduced a simple framework to make the definition of multi-input entity jigs more straightforward. A big thanks to Chuck Wilbur, who provided some feedback that has resulted in a nicer base implementation, which we'll take for a spin in today's post. Here's the updated C# framework code that makes use […]
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In the last post we saw some code to create a frustum-shaped Solid3d object inside AutoCAD. I mentioned at the bottom of that post that there seemed to be an opportunity to write a framework of some kind to abstract away some of the repetitive code needed to create a multi-input jig. I probably didn't […]
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After the first three parts of this series covered the basic jig that makes use of the standard keywords mechanism to adjust text's style and rotation as it's being placed, it eventually made sense to implement the remaining requirement initially provided for the jig: this post looks at different approaches for having the jig respond […]
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Earlier in this series, we implemented a jig to rotate, size and place text more easily in an AutoCAD drawing, which we then extended to allow adjustment of font-level properties. In this post, we're going to add some additional functionality to allow the text to be justified differently around the cursor location. It has to […]
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In the last post, we saw a simple jig implementation to position, size and rotate standard AutoCAD text. In this post, we're extending that implementation to handle font properties such as bold and italic text. At first blush, this sounds pretty straightforward – how hard can it be, right? The complexity gets introduced when we […]
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Back in March, I received an email from Thomas Fitou suggesting an interesting blog topic: I was thinking about a cool feature in jigs: You invoke a command to enter an Mtext or text The editor is asking for some text You enter the text Then a jig is dragged asking for position But in […]
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After discovering, earlier in the week, that version 1.5 of the Kinect SDK provides the capability to get a 3D mesh of a tracked face, I couldn't resist seeing how to bring that into AutoCAD (both inside a jig and as database-resident geometry). I started by checking out the pretty-cool FaceTracking3D sample, which gives you […]