HTML
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This week I've spent quite a bit of time looking into future API features. For one of them I needed to create a progress meter, and thought to myself "why not create one in HTML5?" And as it's nothing specific to a future product release, I decided to go ahead and post it now. For […]
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My esteemed colleagues over in the ADN team, Philippe and Balaji, have been working their magic, creating samples to show how to make use of JavaScript-based physics engines within Autodesk software. They've inspired me to have a go myself. Philippe's sample – which carried on from his preliminary research into JavaScript-based physics engines – shows […]
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Now that we've introduced the series and seen how to add some introductory text, theme music and a field of stars, it's time for the Star Wars logo. The initial blue text The theme music The star field The disappearing Star Wars logo The crawling text The logo came, once again, from the HTML opening […]
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After introducing this series in the last post, today we're going to address the first 3 items on our TODO list: The initial blue text The theme music The star field The disappearing Star Wars logo The crawling text The following two items are fairly significant, in their own right, so they'll each take a […]
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Thank you for your readership and support during the last year. It's really the interactions with this blog's readers that motivate me to keep posting after 8½ years. As a small gesture of appreciation, here's a simple HTML card that serves up random posts from this blog's first 1,220 (or so). If you're not interested […]
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I mentioned some weeks ago that I was looking to automate the validation of a bunch of source files I have on disk before uploading them to GitHub. I decided to get started on that, this week, to see what was involved. As mentioned in the previous post, I wanted to programmatically query posts from […]
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In advance of next week's AU, our Cloud Platforms team has released a new version of A360. The key feature of this update is the ability to share and embed A360 models. I uploaded a new model to my A360 account – it works with existing models, too, of course, but it's nice to show […]
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It seems like I've been living in JavaScript land (and no, I deliberately didn't say "hell" – it's actually been fun 🙂 for the last few weeks, between one thing or another. But I think I've finally put the finishing touches on the last of the JavaScript API samples I've prepared for AU 2014. This […]
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One of the pieces of feedback I received from internal folk on the prototype VR app I developed for Google Cardboard and then added voice recognition to was "it'd be really cool to add ViewCube-like navigation commands". Which basically meant adding "front", "back", "left", "right", "top" & "bottom" to the list of voice commands recognised […]
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I nearly named this post "Creating a stereoscopic viewer for Google Cardboard using the Autodesk 360 viewer – Part 4", leading on from the series introduction and then parts 1, 2 & 3. But then I decided this topic deserved it's very own title. 🙂 The seed for this post was sown during the VR […]