F#
-
After posting the handout for my Wednesday class, now it's time to start the one for Tuesday's - CP1914 - Moving Code to the Cloud: It's Easier Than You Think (I have a lot else going on on Tuesday, but this is the only class on that day for which I needed to prepare material). […]
-
As we reach the end of this long series of posts on moving code to the cloud – and a look at ways to use the functionality from a wide variety of applications, many of them on mobile devices – I felt it was worth putting together a quick summary post to reinforce the overall […]
-
As mentioned in the last post, while working on deploying our web-site and its related services to Windows Azure, I started to chew on the economics of Azure hosting. This is especially relevant as I start to see my free 3-month subscription's resources being burned through by all of you checking them the links in […]
-
Having built our local ASP.NET Web API project and consumed its data inside AutoCAD, we're now ready to deploy our web-service to the cloud. In this first part, we'll look at some background information on Azure, in particular, and then get ready for the publishing process, which we'll complete in the next post in the […]
-
After introducing the (apparently somewhat charged, judging from the comments) topic of moving application functionality to the cloud, and then looking at the steps of creating and implementing an ASP.NET Web API project, we're now going to take a brief step back before looking at how we can effectively make use of the data provided […]
-
In the last post, we looked at the core technology we're going to use to expose our web-service, along with the basic project set-up. In today's post, we're going to flesh out this project and see the web-service in action. At this point, I should point out that I've switched back across for VS2010 for […]
-
As promised, here begins the technical portion of the series on moving application functionality to the cloud. As suggested, we're going to take code from a couple of previous posts and put it in the cloud (although not immediately – first we're going to move it to a local web-service, consume that in AutoCAD, and […]
-
As suggested in the last post, today we're going to take the results of running the code from that post and use them to generate a hollowed-out sphere. A big thanks to Francesco Tonioni, from our Product Support team in Neuchatel, who spent some time throwing ideas around on a lazy (but very cold) Sunday […]
-
This post continues the series on fill algorithms for 3D printing by looking specifically at an Apollonian sphere packing. In the last post we got most of the way there, but today we're going to introduce a more elegant algorithm for solving the problem (with pretty impressive results :-). Many thanks to Professor Ronald Peikert […]
-
So far in this series, we've looked at Apollonian circle packing using C# and also F#. The next few posts will look at solving this problem in 3D: performing Apollonian sphere packing. I've decided to stay in F# for the algorithmic side of things: it just feels a much cleaner environment for dealing with this […]