Augmented Reality
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I'm heading back across to the Bay Area on Wednesday for 10 days. There seems to be a pattern forming to my trips across: I'll spend the first few days in San Francisco – in this case attending internal strategy meetings in our 1 Market office – and then head up after the weekend to […]
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I've been sick in bed since returning from AU2013 – the fever I experienced on Thursday morning, before travelling home in the evening, was apparently due to bacterial bronchitis, and I've been coughing really badly over the last few days. At least the fever has passed, but I did have to cancel my plans to […]
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This morning I went back to look at Project Memento, with a view to using it to trim down a model I captured using ReCap Photo. I started with the model of the Morgan 3 Wheeler shown in this previous post. The first thing you'll notice when launching Project Memento is the modern, chrome-free user […]
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In this previous post, we looked at using PointCloud Browser to visualize an AR scene containing a mesh generated by 123D Creature, a new iPad app from Autodesk. In this post, we head on over to Autodesk Labs to take Project Pinocchio for a spin. Project Pinocchio is an online character generator that helps you […]
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A few weeks ago, we looked at using PointCloud Browser to visualize simple spherical primitives brought down from a web-service, as well as creating a simple AR game to obliterate them. Visualizing (and popping) spheres is all well and good, but clearly it'd ultimately be much more interesting to visualize more complex objects in an […]
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Gamification is happening all over the place. In case you've missed what it's all about, this short video should help. To get even more background, here's another from the same source on augmented reality games, which is a follow-on from this video on alternate reality games. After having managed to get Apollonian Packings brought into […]
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After my initial (only partially successful) attempt, earlier in the week, to get 3D geometry from the Apollonian web-service into a PointCloud Browser session, I finally managed to get it working properly. Given the currently fairly light documentation available – especially for the Viper JavaScript namespace which gives access to the 3D rendering capabilities in […]
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I first became aware of the work being done by 13th Lab a couple of years ago, but just last week someone pinged me about it again and re-triggered my interest (thanks, Jim :-). 13th Lab is a small Swedish company that has created some really interesting Augmented Reality technology. Many AR systems make use […]
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As we reach the end of this long series of posts on moving code to the cloud – and a look at ways to use the functionality from a wide variety of applications, many of them on mobile devices – I felt it was worth putting together a quick summary post to reinforce the overall […]