Solid modeling
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A mere 2 among 100 million registered users, my boys are crazy about Minecraft. I've been looking into how I might be able to help them use Autodesk tools (well, AutoCAD) to generate Minecraft content. In this post we'll take a look at importing Minecraft data into AutoCAD, but ultimately the creation/export story is clearly […]
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My friends in the Autodesk Developer Network team asked me to get involved with creating a sample for the API we're planning to launch soon for the new Autodesk 360 viewer. They were quite specific about the requirements, which was very helpful: something fun, perhaps with a steampunk theme, that shows some interesting possibilities around […]
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After introducing the series and looking at sample applications for 2D graphics using Paper.js and 2.5D graphics using Isomer, it's now really time to go 3D. We're going to use much of the same code we saw in the last post – with some simplification as we no longer need to sort the solids by […]
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After introducing the series and looking at a sample 2D JavaScript application, it's time to go 3D. Well, 2.5D, anyway. We're going to implement a simple sample using the Isomer library that extracts bounding box information about 3D solids – which could be extended to get more detailed topological information, albeit with quite some work […]
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To follow on from yesterday's post, today we're taking a look at a more interactive – and iterative – approach to getting the length of a pipe (defined by a surface generated from an imported SAT file, we're not talking about native Plant 3D objects). This is the second task discussed in the introductory post […]
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Since publishing this recent post to simplify the process of generating centrelines for surfaces representing pipes – as imported from an external piping system that only generates SAT files – I've been thinking on and off about how best to simplify the process of measuring the lengths of these various "pipes". Greg Robinson's comment over […]
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This was an interesting one. I received an email from someone working on a significant BIM project that required external validation of some piping data coming from a competitive system. This system generates SAT files that – when imported into AutoCAD – represent pipes as surfaces rather than native AutoCAD (meaning Plant 3D or MEP) […]
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While developing the prototype ShapeShifter-AutoCAD integration, last week, it became clear that the user really needed something to look at as geometry was being marshalled across between the JavaScript hosting process and AutoCAD's address space. We might have used a standard progress bar, of course, but decided to do something a bit different: implement a […]
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During the general wind-down before Autodesk's annual "week of rest", I've been spending some time this week getting more of my AutoCAD-Kinect integration samples working with the pre-release Kinect for Windows 2.0 device and SDK. Things are actually working pretty well: all samples – barring those that rely on capabilities that aren't yet part of […]
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I recently sailed past my 18-year anniversary at Autodesk. Part of me finds this scary – in this world of post-millennial job-hopping – but then I really enjoy what I do. Long may it last. The company has grown a great deal since I joined (I had to look it up, but it seems that […]